With the arrival of Mines of Moria, the first expansion pack for LOTRO, the game’s level cap was increased by ten levels. Two completely new classes were introduced, Guardians and Rune Guardians, as well as new types of weapons. All in all, the game was enriched with a large amount of content located in the three new zones: Eregion, Moria and Lothlorien.

In order to reach the final content of the game, any player must first reach level 60, which is not very easy, with LOTRO being considered by the online gaming community as one of the games with the highest degree of difficulty.

To benefit from all the new perks, all players want to level up as quickly as possible. One of the fastest ways to get to end game content is to use a LOTRO 50-60 leveling guide.

In addition to a detailed map system, links to forums and sites, quest NPC locations, and a step-by-step quest walkthrough, a good LOTRO 50-60 leveling guide should follow this general line:

1. Take Eregion as a starting zone, starting with the quests in Gwingris, Echad Eregion, Echad Dunann, then move to the Walls of Moria and complete Book I of Volume II, in order to enter Moria. Eregion’s last quests are at Echad Mirobel. By the time a player is done with this area, they should be at level 53.

2. The Mines of Moria are divided into a complex system of rooms connected by tunnels and corridors. In this area, a 50-60 LOTRO leveling guide is very helpful because any player can easily lose their bearings trying to avoid mobs or figure out the best way to get from one area to another.

The main areas of Moria are The Great Deving – to the west, Durin’s Way – to the north, Zelem-melek – the central area, Nud-melek – to the east, Silvertine Lodes and Waterworks to the – southwest, Redhorn Lodes – South-Central area , Flaming Deeps – to the South and The Foundations of Stone to the East.

The most important quest nodes in Moria are found in the following settlements:
– Threshold of Durin and Dolven-view in The Great Deving;
– Chamber of the Crossroads in Durin’s Way;
– Deep descent into Silvertine Lodes;
– The rotten cellar in The Water Works;
– Jazargund on Durin’s Way;
– Twenty-first Hall in Zelem-melek – the most important area of ​​Moria;
– Surveillance of the orcs in Redhorn Lodes;
– Anazarmekhem in The Flaming Deeps;
– Gloomy Shelter in The Stone Foundations;
After finishing the quests in Moria, any player must be level 59.

3. The third major of the Mines of Moria expansion is Lothlorien. Most of the quests here are located in Mekhem-bizru.

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